AI Insights · Timothy · January 2022
Top 5 Science Games on Android in Latin America Q4 2021
Explore the performance of the top 5 science games on Android in Latin America during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, the top 5 science games on Android in Latin America showed notable trends in weekly downloads, revenue, and active users. Below is a summary of each app's performance based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw its weekly revenue fluctuate, peaking at around $1K in the final week of December. Weekly downloads started strong with over 26K at the end of September but gradually declined to around 18K by mid-December. Active users mirrored this trend, starting at nearly 48K and ending the quarter at approximately 38K.
Cell to Singularity: Evolution by ComputerLunch experienced a significant increase in weekly revenue, reaching a high of $1.1K in early November before stabilizing around $500 by the end of December. Weekly downloads peaked at 22K in mid-October but dropped to around 12K by the end of the year. Active users also saw a decline from 128K at the beginning of the quarter to 113K by the end.
Jetpack Joyride from Halfbrick Studios maintained a consistent weekly revenue, averaging around $400-$500 throughout the quarter. Weekly downloads showed a steady increase, rising from 22K in late September to over 27K in the last week of December. Active users remained relatively stable, fluctuating between 140K and 160K.
Homo Evolution: Human Origins by CASUAL AZUR GAMES saw weekly revenue mostly stay under $150, except for a spike to $142 in the final week of December. Weekly downloads varied, starting at 20K and ending at the same level, with a dip in between. Active users showed a similar pattern, beginning at 51K and closing the quarter at 49K.
Cell Expansion Wars from mobirix had modest weekly revenue, mostly below $100, with a peak of $97 in the last week of December. Weekly downloads were stable, ranging from 4K to 9K. Active users saw a slight decline, starting at 36K and ending the quarter at around 29K.
For more detailed insights and data, visit Sensor Tower.